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How does starting area affect things, though. You start in your race specific city, right? How long will it take us to meet up somewhere?
Also, I plan on having both Alliance and Horde characters, although my Alliance characters would be primary.
Again, a current tester my have the best answer.... but from what I saw, we could meet up within the first day. Humans, Dwarves, and Gnomes are close to each other. Elves are a good ways off.
BTW, I watched the JuniorX elf movie. I forget what class he was, maybe druid. In the end it shows the big elf city.... very cool.
Do boat rides cost money? If so that may be the biggest obstacle for Elves to meet up with the others.
Also have you tried to take class missions in another races location? Would I as a human have trouble taking my warlock missions out of the gnome starting location?
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What I cannot wrap my mind around is why PvE isn't a better option since it includes a lot of PvP as well as the chance to avoid if you aren't for it.
The PvP available in PvE server is a watered down version that has a rule set destined to be a griefing tool. On PvP server the enemy will kill you on site or flee. On PvE server the enemy will walk around like he is your buddy until you are weak from battle, or he has amassed a group to squish you into jelly. That is just not fun.
SWG's system where I can see you killing Storm Troopers but not aid the troopers was crap. If I am a covert imp, I am undercover, you attack troopers when I am looking -you blow your cover. The SWG rule set blew the fun of tacking on a side. WoW PvE is like the SWG rules in that the enemy who is clearly your enemy, can pick flowers around your feel, then kill you when you are weak. It blows the fun out of being enemies.
PvP on a PvE server is not quite the same PvP that is on the PvP server. It has less real fear, less real fun in that fear regard. Just more rules that make it suck to die by your foe.
I think that is what us PvP guys are thinking. It is not that we want to PvP all the time. It is just when we are looking for it, we get it, not a watered down version that promotes rule abuse. PvP in WoW is designed as the endgame, with lots of systems to reward players who do it. Like Avian trying to limit players from going covert, Playing on the PvE server will be limiting some of the content…. Contern that Blizzard is making better than SWG will ever have.
All that being said… I am still on the fence. That is how much I hate templates of the month -A PvP food group.