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Is the general play-style the same as SWG? Choose a crafter to make and sell things (in game bazaar or merchant class style?) or make a fighter and go duke it out?
All characters are in some way a fighter, be it a mage, hunter, rogue, ect. As you start to level you will begin to collect skill points, these skill points you can spend to learn a "crafting" skill from herbalism to blacksmithing. At that point to get seperate xp for your crafting skill each time you use it successfully. As for selling things I never sold anything but people do advertise in chat a bit but there are also auction houses that act like a bazaar it looks like, never looked at it very close though so I dont know exactly how it works. There is no housing in game (I have heard from somewhere that it will come in the future sometime, but dont remember where I saw that) so no real merchant class. To control your "toon" you use the W-A-S-D keys for general movement and have a toolbar for specials, so the movement is a bit different than SWG but not so much that it is difficult to figure out.
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Sounds like it is much easier to log and play (does one require buffs to do entertaining/enjoyable missions?).
I never had to get buffs from anyone, I just applied the buffs that came with my character, which primarily was a frost armor spell. Other classes have different self buffs, not sure what most of the warrior type classes use but I never once saw any sort of "buff line" like you do in SWG. Other classes can buff you and I have had others buff me but never have asked for one.